sgdk
SpriteDef Struct Reference

#include <vdp_spr.h>

List of all members.

Public Attributes

s16 posx
s16 posy
u16 tile_attr
u8 size
u8 link

Detailed Description

VDP sprite definition structure.

Parameters:
posxposition X
posyposition Y
tile_attrtile attributes (palette, priority, HV flip, tile index)
sizesprite size (1x1 tile to 4x4 tiles)
linklink to next sprite (used for sprite priority)

The documentation for this struct was generated from the following file:
 All Classes Files Functions Variables Typedefs Enumerations Defines